Layer Based Texturing In Blender (Ucupaint Course)
Every time I post about Ucupaint I got asked for a tutorial, so I made a full on course!
I’ve packed everything I know into this course, revealing the specific workflows and techniques behind my most popular posts.
Ready to level up your art? Let's get painting.
In this course...
Installation
In this lesson you'll learn how to install Ucupaint.
The four pillars
In this lesson you will learn the four fundamental pillars of Ucupaint.
Paint multiple channels
In this lesson you will learn how to paint on multiple channels at once, and we will utilize what we have learned to make a paint peeling effect.
Paint with displacement
In this lesson we learn about displacement painting and how to accumulate paint or dirt inside cracks or crevices.
Baked maps
How to bake common masks, and use them to make a edge wear effect.
Multiresolution bake
How to use multiresolution sculpting in combination with Ucupaint to simplify the process of baking details from an high to a low poly mesh, switching seamlessly from sculpting to texturing and vice versa.
Decals
Apply decals in three different levels of complexity. Create simple decals, like a sticker, use them to add normal map details to your objects, and finally leverage the power of Ucupaint to experiment with displacement decals.
Ucupaint Course